We walk around the east side of town and enter a bar called "The Playful Vixen." Vondal orders an ale, and asks if anyone named Druuk was around. We sit at a table and are soon approached by a hooded person. He asks our business and then announces that he was going to use the back room. We explain how we know Albert. Vondal tells of his goals to "kill" Thay, and Druuk is asking how things would work. He laughs at Vondal's ideas, but does confirm that things are headed to civil war. Druuk explains the different Zulkirs, including Nevron - the Zulkir of conjuration and demons, and head of resources. He continues to talk and explains a bunch of stuff that we need to know. As we prepare to leave, Grimal (the barkeep) runs in announcing that we've found trouble.
There are hunters barricading the road. We turn into flies and hide from the guards. They come in and demand to know where Grimal is hiding Druuk. Very clearly should not have said his name. We fly a way away, and turn back into people and head back to the inn. We head back to the west quarter and find some small airships. The boys negotiate and we prep to leave. We head off. We arrive at the Nest. We wonder around until everyone says we find Mêrxas.
That night, I once again get the nightmare from Dread Polly.
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